In topic: "Advice for making a MSPFA"

Monday, August 4th, 2025, 3:33 AMabout 10 hours ago

my most relevant advice to new mspfa artists is to make your work both easy and fun for yourself. when you're making your comic, you shouldn't feel constrained by the form. if you're doing something just because it's "the style" and you're hating every second of it, you don't have to do it. there's always a way that's better for you, and what's "good" for others may not be good for you.


i see this most commonly with people who really hate working in sprite mode, but want to do it just because it's in the style. they struggle through sprite mode for 25 pages before stopping, because the tools just didn't click with them, it's not fun and it's difficult. the reason i'm able to make as much as i do is because i've worked to make it as frictionless as possible to do what i wish to. i've made custom brushes, custom templates, i wrote a program that compiles frame sequences into a gif because clip studio paint's exports for gifs suck.


another thing i'd like to say is that if you put up a clunker of an update, it doesn't matter so long as you keep going. there's always a next thing, missing your mark for a couple of pages isn't the end of the world. at the end of the day, what you're making is a body of work, not individual panels.

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ABSTRACT FORMS are of uncertain origin.