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BURNING DOWN THE HOUSE
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Another ending to Homestuck.

Picking up where Act 7 left off, BURNING DOWN THE HOUSE follows JANE in the ruins of EARTH-C after the silver spoon was ripped from her mouth.

The humanity which powers engines like capital is gone, and all that seems to turn up where it once was is more and more violence in the name of preserving a life she no longer wants.

Beset on all sides by her expected adulthood being pulled from beneath her, she's hastily reconstructing herself into someone she can tolerate being, while mapping out the hole left behind by the deceased heroine who incidentally saved her life.

On the other side of a black hole, Serkets are on parallel missions: to make it home, or double-die trying.

Features include:

  • Inching ever closer to 1000 pages of lovingly rendered panels
  • More cute throwaway one-off outfits than you can justify
  • 4+ hours of completely original gameplay
  • New approaches to oft-forgotten parts of Homestuck
  • Egg Vriska
  • And the TIGER POSTER!

Read BURNING DOWN THE HOUSE.

Its spinoff/intermission ETERNAL SEPTEMBER takes us to the small town of HAUNTSWITCH in the distant year of 1993, to an underfunded, overworked electronics repair shop, where a solo developer attempts to finish her work on a game that would change the world, for better or worse.

Read ETERNAL SEPTEMBER.